In many modern fictional works, zombies can transmit their condition as an infectious disease by biting victims, causing them to become (usually undead) anthropophagous creatures who prey on humans to consume their flesh.Ī bloodborne viral disease that induces a subtle urge in those infected to donate blood, and by psychological association with this act causing a general increase in altruistic behaviour.ĪMPS - Acquired Metastructural PediculosisĪ "metaphysical, deconstructionist" virus spread by the English language. In many modern fictional works, vampires can transmit their condition as an infectious disease by biting victims, causing them to become (usually undead) hematophagous creatures who prey on humans to consume their blood. If a hero with one disease contracts another, it will simply replace the disease the hero already had.In many modern fictional works, werewolves can transmit their condition as an infectious disease by biting victims, causing them to become shapeshifting creatures who transform into monstrous human-wolf hybrids. The "Peculiar Pods" trinket also has a chance to cure a disease when attacking enemies.Įach hero can only contract one disease at a time. They can also be treated with the inn items "Leeches" and "Experimental Remedy". However, diseases can occasionally have positive connotations for the player should they find trinkets that synergise with disease.ĭiseases are mainly treated in The Field Hospital, for the cost of 12 relics the player can get rid of any disease. The player must learn to deal with the disadvantages and, if possible, get rid of the disease as soon as possible. The negative quirk hypochondriac gives the affected hero a 5% chance to contract a random disease when hitting an enemy.ĭiseases are harmful and their purpose is to incapacitate the hero and reduce them and their team's effectiveness. Diseases are contracted mainly from enemies but can be contracted from other sources such as Academic's Studies and Inn items. Leper contracting "The Worries" after being attacked by a Lost Soul.ĭiseases are negative conditions that heroes can contract during the an expedition in Darkest Dungeon II. We can suffer no sickness on this pilgrimage.
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